Extract earthquake query functionality from the earthquake viewer and put it into other modules, specifically the terrain viewer and fault editor. Equivalent to making the earthquake viewer a vislet (talk to Louise Kellogg; Oliver Kreylos). Need to deal with different coordinate systems, but Oliver has done the basic work on this.
Subdivision surface wavelets for semiregular quadralateral meshes of a sphere (not a small project). How we will put data as wavelets, e.g. topography, on a sphere efficiently (talk to Bernd Hamann)
Develop the ability to save your VRUI workspace. This is easy to add for each individual application, but how should it be approached in the big picture? (talk to Oliver Kreylos, Jim Crutchfield, or Dawn Sumner)
Session management could be taken care of by something between programs and the VR system (talk to Oliver Kreylos, Jim Crutchfield, or Dawn Sumner)